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Red is All Access.Blue is Timed Play.

There are two types of gameplay available. They behave differently, and the readers on the machines are lit to match.

All Access

A red-lit card reader, its green screen showing the game name and a price of 4 credits

Credits, used up as you play.

  • Game card readers - There are two types of card readers in the building. They are either Red or Blue. An All Access Card with credits works on both readers.
  • Each game has its own credit price. Some are 4 credits, some are 30.
  • Awarded E-tickets - Any E-tickets won are automatically added to your game card. Unused credits do not expire.
  • Photo Booth and Cranes – An All Access card with credits will work on Photo Booths and any prize dispensing games.
  • An All Access card with credits can be shared. You can play games simultaneously.

Timed Play

A blue-lit card reader, its green screen showing the game name, Tap to Play and a price of 5 credits

A block of arcade time that runs continuously once you begin.

  • Timed Play cards work on games with blue readers only — that’s roughly 60 to 75% of the floor, not including prize games or photo booths.
  • Timed Play cards include a set number of E-tickets up front — no extra E-tickets are awarded during play.
  • A Timed Play card starts when you tap to play your first game, with the exception of promotional cards — see promotional rules for details.
  • Timed Play cards cannot be shared, and both E-tickets and Timed Play expire on the day of purchase.

Which one do I want?

There is no better card. There is only what you came in for.

“I want to win tickets and prizes.”

All Access

Credits work everywhere and ticket games pay onto the card. Worth knowing before you buy: a big prize game can use fifteen to thirty credits a play, so a card can go quickly if that is where you head first.

“I just want to play games.”

Timed Play

A set block of time on most of the floor, and the time will not run out early. In exchange it does not open the prize games, and it ends when the day does.

Games Game Card Pricing

Frequently Asked Questions

What is the difference between All Access and Timed Play?

Red is All Access, blue is Timed Play.

All Access is loaded with credits that are used up as you play. It works on both types of reader, red and blue, any E-tickets won are added to the card, and unused credits do not expire.

Timed Play is a block of arcade time that runs continuously once you begin. It works on games with blue readers only, it cannot be shared, and both its E-tickets and the time expire on the day of purchase.

How long will 100 credits last?

That depends entirely on what you play.

Games are priced individually — some cost 4 credits, some 10, some 30. There is no flat rate per play, so how far a card goes depends on which games you choose. On four-credit games, 100 credits is a lot of plays. On fifteen-credit games it is far fewer.

Every machine shows its own credit price on the reader. If what you really want is a known amount of play time, that is what Timed Play is for.

Why won’t my Timed Play card work on this machine?

Because that machine has a red reader. A Timed Play card works on the readers lit blue — roughly 60–75% of the machines, and the exact share varies by venue.

Prize games, photo booths and some ticket games have red readers and take All Access only. The card is not broken — it is doing exactly what it was sold to do.

Why does the reader say to wait before I tap again?

Your Timed Play card is locked out because a game it started is still running. It unlocks after roughly the length of that play.

This is deliberate. It keeps Timed Play to one person. These are timed cards, not unlimited cards.

When does the clock on a timed card start?

A Timed Play card bought at the counter or a kiosk starts on your first tap.

Promotional cards are different: each promotion has its own rules, and many start at the time of purchase.

I played a ticket game with a timed card and no tickets were awarded

A Timed Play card will let you play a ticket game, but no extra E-tickets are awarded during play.

A regular Timed Play card carries its E-tickets up front, valid the day you bought it. Timed cards that come with a promotion, a party or a youth group do not include E-tickets.

How do promotional cards work?

Promotional cards do not work the same way as other timed cards. Each promotion has its own rules, and many begin at the time of purchase rather than at your first tap.

Like every timed card, a promotional card expires the same day it is purchased.

What happens to time I don’t use?

Timed Play expires at the end of the day you bought it, whether or not the clock ran out. There is no pausing, no banking and no carry-over. All Access works the other way round — the credits stay on the card.

Do my credits expire?

No. Credits on an All Access card stay on it under current offers. Bring the card back any time. Cards handed out at a birthday party or a group event are the exception — those are good on the day of the event.

My card is half red and half blue. What is it?

That means it was bought at a kiosk rather than from a team member. Bring it to the counter and someone can tell you exactly what is loaded on it.

Can I use my card at a different GameTime?

Yes. Credits and E-tickets on a card work at any GameTime in Florida. Timed Play is the exception — it expires the day of purchase wherever you bought it.